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Batman

This project is a game-ready Batman character, inspired by the vibrant style of Marvel Rivals. I created the concept by blending realistic and stylized iterations of Batman I found online, and added an outline effect to give it a strong comic-book vibe.

The high poly model was sculpted in ZBrush, textures were created in Substance Painter, and the final renders were done in Marmoset Toolbag. The entire project took about four weeks to complete and was a fun challenge, especially working in a style that leans closer to cartoon and stylized aesthetics.

I’m really happy with the result and I hope you enjoy it as much as I enjoyed creating it!

COMPLETION TIME: 4 Weeks

Batman Beyond Edit

Batman Beyond Edit

Maps Passes

Maps Passes

Final Topolgy and UV Breakdown

Final Topolgy and UV Breakdown

ZBrush High-Poly

ZBrush High-Poly

High Poly Lowest Subdivison

High Poly Lowest Subdivison